Technology in the classroom is vital. Using video and multimedia in education isn't new; teachers have used film projectors, VCRs and DVDs to supplement their class plans for many decades. It's been well documented that students of all ages are inherently more interested and motivated to learn when contemporary technology is leveraged. And while 3D video may have a questionable future in feature films and home entertainment, indications are that that may not be true in education. But in order to incorporate emerging technologies like interactive tablets, 3D video and streaming content into classrooms at a K12 level and beyond, good infrastructure choices must be made.